![]() ![]() Ik it might seem like im doing it in a weird way but so far its working. Imk if theres anything that stands out to you about what I did. Last night I was up till 2:30 trying to figure it out and I went to bed not knowing. There was some slight clipping in poses and during running but that is fixable Ill just have to go back and increase the mesh and repeat the process. No shrinkage to cbbe base to conform to the outfit and no clipping. I just deployed my mods in vortex and launched fallout via F4SE and it worked nicely on my character. Idk if I needed to press build batch after saving but I didnt. I then deleted all the previous failed attempts and kept the new one. Then I checked in outfits and sure enough it was there and was clearly larger. Then after I don't have any obvious collision I can save the outfit under save as and making sure I click that one box that prevents another body being over top of my character's body. Then 'set to base' then I could edit that specific garment to my preset I made. Omg sorry to respond so late but I figured out the issue! I was doing everything correctly but I figured out that once I'm in outfitstudio with the CBBE body and the garment I'm editing, I then needed to 'load presets'. The other software needed is also free links to getting them have been provided. Blender is a free open source 3d editing software. You'll use Outfit Studio mostly for tweaking. This tutorial demonstrates how you can get models from Fallout 4 into Blender. The great majority of the time you'll be just using BodySlide to build your meshes to fit your body preset. You'll just have to learn how to use it but the good news is there are many tutorials and videos out there that will show you the way. There is no "mod" that will automatically fit your clothes to your body preset if they're not conforming properly. Making conversions from one body type to anotherĬonforming a mesh to your body preset to reduce or eliminate clippingĬreating zap sliders which will allow you to customize your clothes. Some of the things you would use Outfit Studio for are: You can use Blender and 3dsMax to do the same thing but Outfit Studio was designed to be much more user friendly with a considerably less steep learning curve. OUTFIT STUDIO is actually a light version of a modeling application. Your clothes aren't fitting your character because you most likely skipped the critical step of actually BUILDING the meshes according to the preset you created. Part 2 and Creating an armour for Fallout 4. Part 1, Creating an armour for Fallout 4. Here I am going to explain some existing alternatives to the process explained in the main tutorial ( Creating an armour for Fallout 4. In other words, you create a body preset in BodySlide and then build your armor, clothes and accessories you fit your body preset. Overview This is the fourth part of the tutorial on how to create an armour for Fallout 4. BODYSLIDE is nothing more than mesh BUILDER. lets start by making some clarifications. ![]()
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